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Wicked Kingdom - Illustrated Playing Cards by Wylie Beckert

Created by Wylie Beckert

An art-rich poker deck with a narrative twist; hand-painted by fantasy illustrator Wylie Beckert and printed by the USPCC.

Latest Updates from Our Project:

Illustration Spotlight: The King of Spades
over 8 years ago – Mon, Jun 20, 2016 at 11:05:56 AM

Because the hand-painted artwork is such a huge part of the Wicked Kingdom deck, I wanted to share some of painting process for each illustration. First up is the King of Spades - the very first card I painted for the deck, and still one of my favorites

 Thanks again for following along, everyone - keep an eye out for more soon!

Since it's easy to get attached to a particular sketch at the early stages of a piece (which can be limiting), I prefer to hammer out my ideas in writing before I start drawing. It saves time, and it lets me explore (and discard) a wide variety of possible directions.

My main source of inspiration here is the Spade symbol – it makes me think that the characters in this suit should be involved with digging and planting – gardeners, botanists, something along those lines. Asking further questions on this concept (why would a king stoop to being a gardener?) informs other aspects of the character (the King of Spades has let his kingdom fall by the wayside, and has turned instead to caring for his garden). By looking for parallels and contrasts (what other occupations could involve working in the dirt? What might be the opposite of bringing life out of the ground?) I hit on the idea for the other half of the character's dual identity: a gravedigger. Doing some general brainstorming brings up some possible elements to include in my painting (types of plants, themes to consider). My notes include some ideas that don't pan out in the long run, but that might come in handy for planning the rest of the Spades suit.that might come in handy for planning the rest of the Spades suit.

 

The ideation process helps me narrow down the essentials I want to include in my image to get the message across (two opposing versions of the same character; cabbages, skulls, tombstones, and shovels.) I try to visualize the layout before putting pencil to paper; an extremely rough, not-even-stick-figure thumbnail (above left) gives me a guideline for how I want to compose the elements to fit within a rectangular page. 

Working slightly larger (around 3x5”, above right) I begin to flesh out the idea. At this stage, my primary concerns are composition (ensuring that the image is balanced) and values (making sure the darkest and lightest areas draw the eye to the focal points) - using a mid-toned paper along with dark and light pencils lets me plan my image in a three-value system from the very beginning.

 

Using my finished thumbnail sketch as a guide, I take a few reference photos. Since there's a fairly large imaginative component to my character art (I'm not trying for photorealism), my reference isn't anything too elaborate – I'm mostly just trying to get a handle on the pose, lighting, and other details that can be tricky to create from scratch. This allows for a certain amount of invention at the sketch stage, while still giving me something concrete to check my drawing against.

I scan and enlarge my thumbnail to its final size, print it out, and use a lightbox to transfer the rough layout to a sheet of Bristol paper. From there, I work out the rest of the drawing freehand, referring back to my reference photos for any details I'm not certain of.

Since I do a lot of tweaking and refining as I draw, I use a red Col-Erase pencil (and a light hand) for the initial sketch – it allows for a relatively clean final drawing despite a great deal of reworking, and the colored lines can be easily removed in Photoshop if desired.

Once I've nailed down the sketch in red pencil, I go back in with standard graphite pencils for the final rendering. Rather than working against pencil's tendency to smudge, I use a piece of chamois cloth to blend the marks as I go for a soft, even midtone that can be picked out with an eraser or enhanced with a heavier application of pencils. Kneaded erasers are my main tool here, although eraser pencils are great for details and fine lines.

 

At this stage, I transfer my sketch to a sheet of tinted pastel paper. To save myself more tedious transferring (and because tinted paper doesn't play well with a lightbox), I have a giclee print made of my drawing at low opacity on the final surface.

Since my paper is fairly thin and I'll be using water media on it, pre-stretching is necessary to prevent buckling. I spray both sides of the sheet with water and let it sit on a flat surface for a few minutes to expand fully, then secure it to my homemade paper stretcher. In theory, almost any stretching method normally used for watercolor paper should work here (stapling, taping, etc) but I've found using a paper stretcher to be faster, neater, and more reliable.

I want the finished painting to have a greenish-yellow color scheme, so the initial light wash is a mix of Phthalo Blue and Cadmium Yellow. I coat the entire surface – less the background, which I'm keeping blank – then use a damp sea sponge to draw the color away from areas that I want to have a more neutral tone (in this case, the faces and hands). There's no need to be too precise here – the watercolor dries quite light on the tinted paper I'm using, and there will be plenty of opportunity to push the colors one way or another in subsequent stages.

Once the watercolor is dry, I use acrylic ink (a 5:1 mix of Transparent Raw Umber and Black) to trace the major outlines and start building up the areas of darkest value. I use a very light hand (and dilute the ink liberally with water) when working on the facial features, since I want to keep the tones soft and aim for a more naturalistic, less graphic style here.

This is probably the my favorite stage – sculpting the forms with white charcoal pencil. I start to build up the lightest values, referring back to my reference photos to remind myself of the lighting and details.

For large areas of flat white, blending with a chamois or a piece of tissue can help build even tone; however, I try to keep most of the white charcoal shading unblended – sharper lines will show more clearly through subsequent layers of paint, and add an attractive texture to the final image. I seal the white charcoal drawing with a few coats of matte medium, sprayed on with a small spray bottle.

I finish out the underpainting with a few washes of saturated watercolor – bright greens for the cloak and foliage, and touches of red to add life to the skin tones. It's important to note that watercolor will act differently when applied over matte medium; I've found that using fairly dry washes and scrubbing the color into the surface with a small brush helps counteract this.

Once finished, I seal with another three coats of spray matte medium to set the watercolor, and another three coats (brushed on and allowed to dry thoroughly) to ensure that the paper will be completely protected from the oil paint and solvent to come. 

 I start with a layer of darker oil paint in a single color to deepen the values.To avoid a monochromatic look, I chose a contrasting reddish-purple tone to offset the greenish-yellow underpainting, and a little bit of walnut oil to help the paint spread more easily.

Using a large flat brush, I scrub a layer of paint over all but the lightest areas of the painting, then blend lightly with a blue paper towel to remove excess paint, soften edges, and create a uniform base tone. I try to keep the paint away from the absolute lightest values, but I do allow a tiny amount of color to blend into the face and hands.

 

Using a small filbert brush dipped in solvent, I scrub the oil paint out of the light areas. For the very brightest highlights, I use a Q-tip, which seems to pick up more pigment than a brush. Because I don't want to compromise the matte medium layer, I immediately dab up any excess solvent with a paper towel.

 

With a small brush, I use the same paint I mixed for the base tone to build up the darkest areas, touch up outlines, and enhance any tiny details that may have gotten lost in the base tone. I allow this layer to dry completely (at least a few days) before moving on – if a paper towel rubbed on the surface picks up any pigment, the surface isn't dry enough to take additional oil work without lifting.

 

I mix a bright greenish-yellow hue, thin it with walnut oil, and brush it over the dried base tone to bring some saturation to the cloak and foliage. I leave the areas that I want to remain neutral-colored (skin, metal, etc) untouched.

 

While the layer of glazes is still wet, I use tiny brushes to paint my highlights into the glaze with a blend of white paint and walnut oil. A final, very thin golden-yellow glaze knocks back the purple tones from the oil base layer and unifies the overall color scheme. It's finished!

 

 

Stretch Goals!
over 8 years ago – Sun, Jun 19, 2016 at 04:55:00 PM

Thanks for your feedback, everyone - I'm excited to announce the first two stretch goals!

$40,000 - BEE STOCK UPGRADE FOR ALL DECKS

Bee stock is USPCC's premium, casino-quality card stock; it's thicker, more durable, and just generally nicer than the standard card stock. Bee stock will be included in each and every deck at no additional cost when we hit $40,000.

$60,000 - CUSTOM SEALS FOR ALL DECKS

A seal, for the uninitiated, is that little sticker that holds a brand new card deck closed. Normally it's a plain black sticker with a spade and USPCC brand name printed on it. If we can hit $60,000, the Wicked Kingdom Deck will get a custom-printed seal... hopefully something so breathtakingly beautiful that you'll feel a serious sense of loss when you have to cut it open to get to your cards. Like the Bee stock, the seal will be included in every deck at no additional cost.

While there are a lot of bells & whistles that can be added to a card deck, I felt it was important to select features that would enhance the quality of the product AND be feasible to add to each and every deck, rather than being tacked on as higher-cost reward tier variants. I'm insanely grateful to everyone who's backed the deck so far, and I want to make sure all of you are getting the best possible deck of cards.

I'm still gathering pricing info and figuring out the logistics for Stretch goal #3, a brand new reward tier which I'll be revealing soon! I bet most of you can already guess what it'll be, though...

FUNDED! Stretch goal suggestions?
over 8 years ago – Sat, Jun 18, 2016 at 05:22:04 AM

THIS IS UNBELIEVABLE - fully funded in 9 hours and already up to $21K with the first day drawing to a close! This is so much more than I could have imagined when I launched the project this morning. Thank you all SO MUCH for backing the project - it's insanely gratifying to know that people are as excited about this deck as I am.

Since we've crushed the original funding goal, it's time to start thinking about ways to make the project even better. I didn't expect to hit the 100% mark so soon in the campaign, so stretch goals are still a work in progress. I've listed some ideas below, but would love to get everyone's opinion on what features/reward tiers they'd like to see!

Some possible upgrades to the existing deck: 

  • Tuck case upgrades (printed interior, embossing)
  • Custom-printed seals
  • Casino-quality Bee card stock

Some possible stretch reward tiers:

  • An art book, compiling the finished artwork, stories, drawings, sketches, and process snapshots from the creation of the deck.
  • An alternate deck (limited edition?) showcasing the pencil art in black, white, and red. Rough mockup below...
An alternate add-on deck?
An alternate add-on deck?

I'm checking on pricing for these options, and hopefully will be announcing some solid stretch goals soon! If you'd like to see any of these added to the campaign (or have other suggestions) please let me know in the comments!

Thanks again for a hugely successful Day 1! Your support for this project is already more than I could have asked for - anything you can do to help spread the word about Wicked Kingdom will help make this project bigger and better!